Starfighter diving through a neon asteroid field in All The Stars.
2D Action Arcade Roguelike Space

All The Stars: Blast Through Space in Retro Indie Style

April 4, 2025

Embark on an interstellar journey in All The Stars, the passion project of indie developer Zacharia Gebro. This retro-inspired space shooter blends fast-paced arcade combat with a branching cosmic narrative, delivering nostalgia with a fresh twist.

The vertical, phone-like display honors cabinet shooters while letting you thread alien gauntlets, collect power-ups, and chase ever-higher scores across the galaxy.

Engaging Gameplay with Roguelike Elements

Each run in All The Stars ramps up the pressure with roguelike pacing and responsive enemy squads:

  • Dynamic power-ups: Combine five core tools across twelve upgrade paths to customize your starfighter.
  • Intelligent adversaries: AI pilots dodge, flank, and prioritize targets, forcing constant adaptation.
  • Escalating difficulty: Waves intensify with bullet-hell patterns that reward sharp reflexes.
  • Versatile modes: Mix 2D side-scrolling events, a PRO Level system with 100 ranks, and Versus Mode rivalries.

Compelling Narrative and Cosmic Choices

You play a retired Air Force veteran called back into service to neutralize an unprecedented extraterrestrial threat. Armed with experimental tech and a loyal crew, the mission demands you punch through alien armadas and deliver a decisive payload to their homeworld.

Moral quandaries and cosmic horrors unfold between sorties, creating multiple endings that reward courageous—and sometimes risky—decisions.

Authentic Retro Aesthetics and Original Soundtrack

MS Paint-inspired visuals, crackling scanlines, and an original synth-metal soundtrack evoke the arcade that inspired Gebro’s childhood. The presentation keeps every explosion readable while bathing the battlefield in neon starlight.

Player ship unleashing rockets at alien formations in All The Stars.
Roguelike power-ups stack into screen-filling barrages when the action heats up.
Briefing scene outlining the final mission in All The Stars.
Every briefing reframes the mission as you edge closer to the enemy homeworld.

Developer’s Passion and Inspiration

All The Stars is a heartfelt tribute from Gebro to late-night arcade sessions with his father. That personal connection fuels a design ethos focused on immediacy—no load screens, no microtransactions, just responsive controls and pure challenge.

Availability and Accessibility

All The Stars is ready for liftoff on your platform of choice:

The vertical orientation keeps HUD elements within thumb reach on phones while preserving that authentic cabinet feel on larger screens.

Community and Social Engagement

Follow the latest patches, combos, and developer diary entries straight from the source:

Conclusion: A Stellar Indie Experience

All The Stars distills the ambition of a solo developer into a polished blast of arcade catharsis. Nostalgic aesthetics, demanding encounters, and heartfelt storytelling combine to form a standout indie gem.

Whether you crave frenetic space battles or a narrative packed with cosmic intrigue, this mission delivers adrenaline and emotion in equal measure.

Starfighter approaching an ominous alien warship in All The Stars.
Hold the line, deliver the payload, and light up the void one run at a time.

Ready to blast off? Grab All The Stars on Steam or Google Play.